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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Inspired by the Panama Papers leak, Clint Hocking and Ubisoft Toronto compatriot Mathieu Bérubé play through (and discuss their work on) the "Panama Bank" level of Splinter Cell: Chaos Theory.
This week longtime game developer Clint Hocking published a video to his YouTube channel featuring himself and Ubisoft Toronto compatriot Mathieu Bérubé playing through the "Panama Bank" level of Splinter Cell: Chaos Theory.
It's worth watching because both Hocking and Bérubé actually worked on Chaos Theory: Bérubé as a level designer, and Hocking as lead level designer, creative director and script writer. The game was released in 2005, and Hocking left the company five years later -- only to return again last summer.
The video features an intriguing bit of level design analysis, and was inspired by last month's release of the Panama Papers, a massive package of private documents from the Panamamanian law firm Mossack Fonseca that were leaked to the press.
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