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Very few documentaries were produced in the 32-bit era, but this 1990s throwback showcases the early stages of development for a game on the original PlayStation.
These days, we're very used to getting a look into the development of games -- both from developer-oriented sites like Gamasutra and documentaries produced during the development of contemporary games. The further back you go, the rarer these things get, however.
That's why we're presenting this video documentary on the making of Die Hard Trilogy, a PlayStation title from 1996 (which also appeared on Sega Saturn and Windows PCs.) The video is narrated by lead programmer Simon Pick and was posted to YouTube by designer Dennis Gustafsson.
We've embedded the first video in the series above, but there are six more. You can watch them here.
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