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We're talking to Chasm's Dan Adelman at 3PM EDT

We're talking to Chasm's Dan Adelman starting at 3PM EDT.

Bryant Francis, Senior Editor

August 1, 2018

1 Min Read
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If you've been a frequent attendee of PAX and other events for the last few years, you may have seen a game called Chasm making a frequent appearance on the show floor. It's a Metroid-inspired side-scrolling adventure platformer that procedurally generates its myriad levels that's been in development for quite some time. 

And now that it's finally out, we're going to be chatting with indie biz wiz Dan Adelman at 3PM EDT on the Gamasutra Twitch channel to learn more about its long path to release. If you've got questions about procedural tech, indie game marketing, and more, join us and ask them in Twitch chat! 

And while you're at it, be sure to follow the Gamasutra Twitch channel for more developer interviews and editor roundtables.

About the Author

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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