Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
First post in a series on how I am tracking a rooky indie game creator journey
So you want to be a game designer? A classic question I decided to tackle today, after many years finally.
Why should I write this blog post, since I have little experience designing and developing games?
For one part, I have self-taught myself regarding game design, so I guess that share my experiences as a learned could bring some light to others who are also starting this path.
On the other hand, I am a proud dad of a bright, mischievous two-year-old girl, and I am turning forty in about two months from now. I wish that I could show her that it is never too late t try new things.
OK, let's set some ground rules of what I am trying to do:
I intend to post once per week about the progress of the game(s) I am working on, and what I have learned that week.
Currently, I am working on some tabletop games prototypes and a videogame for web browsers.
For this purpose, I made new social accounts to keep my personal life, and this original "professional" path separated.
I hope to build a network with as many game creators around the world.
Probably I would post on how to balance these two aspects.
I will share my thought regarding game design and development books and sites from which I have learned over the years.
Regarding what have I learned this week: Family support is invaluable. My wife motivated me to start pursuing this interest; finally. Her advice has helped me in the last couple of months, in which I have had a severe case of impostor syndrome.
I know it is not much for the first week, but it is just the first step.
To everyone who read this post, godspeed.
Read more about:
BlogsYou May Also Like