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This week's roundup of game development job openings includes companies looking to hire Artists, UI Engineers, Level Designers, and more.
November 22, 2017
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Gamasutra's Job Board is the most diverse, most active, and most established board of its kind in the video game industry, serving companies of all sizes, from indie to triple-A.
Here are just some of the many, many positions being advertised right now.
Location: San Diego, California
The Bartlet Jones Supernatural Detective Agency is looking for a Lead Artist to provide leadership and hands-on art creation to an unannounced Unreal Engine based game. The role will work closely with the Creative Director, Art Director, Animators and Tech Artists to bring 3D characters and props to life in the game.
Location: Austin, Texas
Aspyr Media is hiring Software Engineers with experience in Android native C++ development to expand its triple-A development team. The studio is looking for generalist capable engineers who are interested in working on a wide variety of challenges.
Location: Irvine, California
The World of Warcraft user interface team is looking for a UI engineer with the talent to create good UI but with the creativity and passion to make great UI. Blizzard is looking for collaborative, passionate engineers to identify and solve challenges within an existing yet constantly evolving code base.
Location: Los Angeles, California
Heart Machine is seeking a level designer with amble spacial reasoning skills, a strong sense of storytelling and pacing, and an artistic eye for great compositions to join its team in developing an ambitious project from the ground up.
Location: Burbank, California
Insomniac Games is looking for a Lead Facial Animator who would be responsible for leading a team of face animators and/or technical animators in establishing, maintaining, and continuously increasing the quality of facial animations of both in-game and cinematic animation excellence on game productions.
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