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Detroit: Become Human, Nintendo Labo among Games for Change Awards finalists

Games for Change has listed the games up for honors in its 2019 Games for Change Awards and introduced a pair of new awards coming to this year’s show.

Alissa McAloon, Publisher

May 30, 2019

2 Min Read
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Games for Change has listed the games up for honors in its 2019 Games for Change Awards and introduced a pair of new awards coming to this year’s show.

All in all, 20 games have been nominated so far across six different categories: Best Gameplay, Most Innovative, Most Significant Impact, Best Learning Game, and new categories Best Student Game and Best XR for Change Experience.

All of those finalists are also eligible for Game of the Year, an award that honors a game that best represents the spirit of all categories. 

This year will also see High Education Video Game Alliance VP Lindsey Grace awarded the Vanguard Award as well as Ubisoft awarded with the inaugural Games For Change Industry Leadership Award for its “long track record of developing games and initiatives for education and social good.”

Winners are set to be announced at Games for Change on June 18. The nominees for each category can be found below, though the finalists for the Best XR for Change award are due to be announced next month.

Best Student Game

  • Prism (Yidi Zhu, Dan Wolpow, Ridima Ramesh, Yutian Zheng, and Xueyang Wang)

  • Healing Spaces (Gabriela Purri R. Gomes)

  • Rayha's Poem (The Rayha's Poem Team)

  • In Loving Memory (Issac Lim)

Best Gameplay

  • The Stillness of the Wind (Coyan Cardenas, Memory of God)

  • Detroit: Become Human (Quantic Dream)

  • GRIS (Nomada Studio)

  • Florence (Mountains)

Most Innovative

  • Tendar (Tendar Claws)

  • One Hand Clapping (Bad Dream Games)

  • Nintendo Labo (Nintendo)

  • Discovery Tour by Assassin's Creed: Ancient Egypt (Ubisoft)

Most Significant Impact

  • Can't Wait to Learn Uganda (War Child Holland)

  • UNICEF Kid Power (Teravision Technology, Teravision Games and 42 Mate)

  • Rispek Danis (Jennifer Ann's Group)

  • My Memory of Us (Juggler Games)

Best Learning Game

  • Discovery Tour by Assassin's Creed: Ancient Egypt (Ubisoft)

  • Cards Against Calamity (1st Playable Productions & the Environmental Law Institute)

  • The Cat in the Hat Builds That ( PBS Kids)

  • HoloLAB Champions (Schell Games)

About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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