Sponsored By

3ds Max and Maya Curriculum for High Schoolers

Autodesk has released a 2008 version of its <a href="http://www.autodesk.com/animationacademy"> Animation Academy </a>, a curriculum and software combo package that uses 3ds Max and Maya.

Jill Duffy, Blogger

August 9, 2007

1 Min Read
Game Developer logo in a gray background | Game Developer

Autodesk has released a 2008 version of its Animation Academy for Autodesk 3ds Max and Maya (modeling, animation, and rendering software products). The software, developed for secondary schools, teaches sophisticated 3D visualization and animation skills while incorporating subject matter of the traditional classroom, such as math, science, language arts, and visual art. Autodesk Animation Academy curriculum is currently being taught in secondary schools throughout North America, Australia, Hong Kong, and Singapore. The package gives teachers curricula to present and gives students 3D animation technology from 3ds Max and Maya to demonstrate and present what they’ve learned. New in the 2008 version is a Capstone Project, or outline for an independent study class that simulates the experience of working in 3D design. Animation Academy for 3ds Max is available to Windows operating system users. Animation Academy for Maya is available to secondary schools teaching on the Macintosh and Windows platforms.

About the Author

Jill Duffy

Blogger

Jill Duffy is the departments editor at Game Developer magazine. Contact her at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like