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Ahnlab Announces U.S. Launch Of Hackshield MMO Tech

Korean-headquartered security solutions company AhnLab, Inc. has announced the launching of its Hackshield technology to target U.S. game developers and publishers of mas...

Simon Carless, Blogger

November 17, 2005

1 Min Read
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Korean-headquartered security solutions company AhnLab, Inc. has announced the launching of its Hackshield technology to target U.S. game developers and publishers of massively multiplayer server-based computer games, following the technology's creation and testing in the MMO-heavy South Korean market. Hackshield is an online security program with immediate signature and module updates that allow developers to create more secure online worlds, and prevents a significant number of common hacking attacks. These include the detecting and blocking of hacking tools, protection from memory hacking, network packet encryption, data file and execution file encryption, blocking of SpeedHack programs that tamper with the system time, prevention of runtime modifications, blocking of message hooking, blocking of auto-mouse operations, and prevention of counterfeiting and modification of program files. "As gamers’ spending time in this space has gone up, hackers have become more aggressive," said Charles Kim, CEO of AhnLab. "The problem is that developers don’t know whether or not their in-house approach to long-term online security will be effective. That's where Hacksheild comes in - it is the airtight alternative to throwing crucial development resources at the hacker problem."

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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