Sponsored By

Annosoft Releases Lipsync SDK 3.0

Annosoft LLC, a supplier of automatic lipsync technology, has announced the availability of the Lipsync SDK 3.0. This release includes support for many new languages in t...

Nich Maragos, Blogger

June 15, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

Annosoft LLC, a supplier of automatic lipsync technology, has announced the availability of the Lipsync SDK 3.0. This release includes support for many new languages in the Text Based Lipsync SDK, and includes improvements in the Textless Lipsync SDK, which already supports all languages. The Text Based Lipsync SDK generates lipsync information from an audio file and an associated transcript. The SDK also generates timings for the words in the script as well as any XML markers added by the author. This capability, unique to the Text Based Lipsync SDK, allows customers to specify animations and actions within the text script and use technology to automatically generate timing information. The Annosoft Lipsync SDKs are relied on to generate accurate lipsync information for customers with 100 or 100000 audio files. The results are accurate and the output can be flexibly molded to almost any character architecture. For more information, interested parties can visit the official Annosoft website.

About the Author

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like