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Arrowhead's Magicka Breaks 200,000 Units Sold

Arrowhead Game Studios' indie hit Magicka has reached over 200,000 units sold in just over two weeks since release, and publisher Paradox Interactive says it is "really happy" with the title's performance.

Tom Curtis, Blogger

February 11, 2011

1 Min Read
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Arrowhead Game Studios' indie hit Magicka has reached over 200,000 units sold in just over two weeks since release, and publisher Paradox Interactive says it is "really happy" with the title's performance. The co-op magic-based action game debuted on a range of digital platforms on January 25, and sold 30,000 units in its first 24 hours; in the 17 days since release, the game has sold more than six times that figure. Paradox's Mattias Lilja, in an interview with Big Download, spoke out on the game's success. "Magicka is doing very well, we are really happy with it. It's hard to compare Magicka to most other Paradox titles, though, mostly because of its genre ... [but] so far Magicka is holding its own or even beating them," he said. He also addressed the game's thorough post-release support, saying that despite technical restrictions, the team still hopes to smooth out Magicka's remaining bugs. "[We are] close, but not there yet. The basic tech design of Magicka sets some limits to what we can realistically do, but there's still stuff we can and definitely will improve upon." Lilja also said Paradox has plans for both paid and free DLC for the title, though no additional details have been announced.

About the Author

Tom Curtis

Blogger

Tom Curtis is Associate Content Manager for Gamasutra and the UBM TechWeb Game Network. Prior to joining Gamasutra full-time, he served as the site's editorial intern while earning a degree in Media Studies at the University of California, Berkeley.

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