Sponsored By

Avid Announces Softimage XSI 4.2

Avid Technology, Inc. has announced version 4.2 of its Softimage XSI software, offering a series of enhancements for the art-related software, encompassing 3D animation, ...

Simon Carless, Blogger

December 1, 2004

1 Min Read
Game Developer logo in a gray background | Game Developer

Avid Technology, Inc. has announced version 4.2 of its Softimage XSI software, offering a series of enhancements for the art-related software, encompassing 3D animation, digital asset management, and nonlinear editing tools. and designed for those working on complex CG productions including video games. Ubisoft, Capcom, Konami, Sony, Valve, Pandemic, Taito, Sega and Atari are among the game creators listed as using Softimage, which comes in three packages - Foundation, Essentials and Advanced, for game creation purposes. Softimage XSI V4.2 includes robust normal map generation for game developers, which simplifies the process for creating sophisticated effects in real time, and has also moved high-end features like crowd simulation software into its XSI Advanced software, and compositing and paint functionality within the XSI Essentials package. Customers who already own V4.0 of Softimage XSI can now download an upgrade to the software from the official Softimage site. The upgraded V4.2 XSI application is also available as a standalone purchase.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like