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Best of FingerGaming: From Silent Hill to Circuit Strike.One

Every week, Gamasutra sums up sister iPhone site FingerGaming's top news and reviews for Apple's nascent portable games platform -- this time covering Silent Hill: The Escape, Circuit Strike.One and the canceled release of Prohibition 2.

Danny Cowan, Blogger

January 12, 2009

2 Min Read
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[Every week, Gamasutra sums up sister iPhone site FingerGaming's top news and reviews for Apple's nascent -- and increasingly exciting -- portable games platform, as written by editor Matt Burris and guest editor Danny Cowan.] This week's notable items in the iPhone gaming space, as covered by FingerGaming, include the release of Konami's Silent Hill: The Escape, an early look at Circuit Strike.One, and an App Store denial for the drug-themed Prohibition 2. Here are the top stories: Pop Gets Patched, New 99 Cent Version Available "It’s an interesting pricing strategy, to be sure. Pop offers a lot of gameplay for $4.99, but the new 99 cent version should be even more appealing for casual users who find the demo version too limited in scope." Prohibition 2 Blocked from App Store Distribution "Hardy Macia of Catamount Software brings word that his latest iPhone application, Prohibition 2: The Dope Wars, has been rejected by Apple and will not be featured in the iTunes App Store." Circuit Strike.One - First Preview Screens "Developer Shay Casey describes the project as a team-up of Geometry Wars and Asteroids, only with faster gameplay, a bigger playfield, and a Rez-like aesthetic." Mobile 1UP Clones Game & Watch on iPhone "Mobile 1UP’s latest effort, a port of Helmet, joins a Game & Watch lineup that has been expanding since November, and now features five titles in all." Konami Releases Three of Four Planned iPhone Titles "Unfortunately, Silent Hill: The Escape is the only game from the company currently available to iPhone users in the United States — Dance Dance Revolution S Lite and a remake of Frogger are currently exclusive to the Japanese iTunes Store." Review: Alphabetic "Alphabetic takes a basic, kindergarten-level concept — the order of letters within the Roman alphabet — and turns it into a puzzle game that will have you scrambling for shattered pieces of your own dignity."

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2009

About the Author

Danny Cowan

Blogger

Danny Cowan is a freelance writer, editor, and columnist for Gamasutra and its subsites. Previously, he has written reviews and feature articles for gaming publications including 1UP.com, GamePro, and Hardcore Gamer Magazine.

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