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Bigpoint Spent 2M Euros On Browser Action Game Poisonville

Browser game company Bigpoint this week announced the open beta for its gang-based 3D rendered action MMORPG Poisonville, which the company said cost 2 million euros ($2.5 million) to develop.

Kris Graft, Contributor

August 20, 2010

1 Min Read
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Browser game company Bigpoint this week announced the open beta for its gang-based action MMORPG Poisonville, which the company said cost 2 million euros ($2.5 million) to develop. Bigpoint, whose games include Seafight and DarkOrbit, said that the 3D action game is the company's most expensive game to date and has been in development for nearly two years. Its price tag approaches what development costs were for last-generation console games. The game launches directly in a player's web browser with no download or installation required, Hamburg, Germany-based Bigpoint said. Particularly for a browser-based game, Poisonville on its highest settings looks impressive from a technical perspective. Bigpoint used a modified Java-based jMonkeyEngine (jME) graphical programming interface in the creation of the game. The developer also implemented motion capture for the GTA-inspired browser game, which pits four gangs against each other in the fictional America city of Poisonville. The game is free-to-play, with revenues coming from players buying virtual items such as weapons and clothing. "A team of top-notch developers has done some great technical and graphical work, and of course we're rightfully proud of that," said Bigpoint CEO Heiko Hubertz in a statement. Bigpoint also has an office in San Francisco.

About the Author

Kris Graft

Contributor

Kris Graft is publisher at Game Developer.

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