Sponsored By

Book Excerpt: 'Better Game Characters By Design' 2

In the second of today's Gamasutra main features, Rensselaer Associate Professor Katherine Isbister provides an extract from her latest book, '<a href="http://elsevier.com/wps/find/bookdescription.cws_home/705765/description">Better Game Characters By Des

Frank Cifaldi, Contributor

June 2, 2006

1 Min Read
Game Developer logo in a gray background | Game Developer

In the second of today's Gamasutra main features, Rensselaer Associate Professor Katherine Isbister provides an extract from her latest book, 'Better Game Characters By Design,' officially described as giving "game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results." In the following extract, Isbister discusses how the body language of protagonists Ico and Yorda in Sony Computer Entertainment's Ico reflect a heightened sense of vulnerability: "Neither has nearly the coordination and smooth grace of the athletes. The player-character uses rapid, sometimes clumsy movements. Yorda is more flowing but also clumsy. Both characters create a sense of ­vulnerability and dependence through their movements, heightening the tension for the player and perhaps increasing the urge toward teamwork for ­survival. By manipulating body movements, the designers have subtly pressured the player’s game-play strategy and emotions." You can read the full provided extract, which contains the entirety of the book's sixth chapter, subtitled 'The Body' (no registration required).

Read more about:

2006

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like