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Capcom Adds Mobile Division, New Executives

Japanese-headquartered publisher Capcom, which continues to maintain a significant U.S. presence and some internal development at its Sunnyvale, California headquarters, ...

Simon Carless, Blogger

November 15, 2005

1 Min Read
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Japanese-headquartered publisher Capcom, which continues to maintain a significant U.S. presence and some internal development at its Sunnyvale, California headquarters, has announced both the formation of a Los Angeles-based mobile division and significant executive additions to its main U.S. offices. The new Los Angeles-based Mobile and Interactive Division has been set up to expand Capcom's mobile gaming presence, and is headed by Midori Yuasa, general manager and senior vice president. The new division plans to release more than 10 titles in North America from the extensive library of Capcom products, including Capcom favorites such as 1942, Ghosts 'n Goblins, Mega Man and Resident Evil anywhere they like. Joining Yuasa's team is Stuart Platt, studio and deployment director. Platt comes to Capcom from THQ Wireless where he held the position of director of product development. Additionally, Capcom's Sunnyvale offices have added Michael Rubinelli, vice president, business development/third party product acquisition and development, as well as Mark Beaumont, senior vice president of sales and marketing. Rubinelli has previously worked as a consultant for Take-Two Interactive, and in development and acquisition vice president roles at THQ and Midway Games. Beaumont was most recently senior vice president, entertainment for Midway Games, Inc., where he was responsible for North America sales, the company's European operations, product planning and new product acquisition. The new executives will report to Hiroshi Tobisawa, president of Capcom Entertainment.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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