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British publisher Codemasters and the EPCC (Edinburgh Parallel Computing Centre) have announced a collaborative project to develop a new course in parallel computing for ...
British publisher Codemasters and the EPCC (Edinburgh Parallel Computing Centre) have announced a collaborative project to develop a new course in parallel computing for games development. The EPCC was established during 1990 as a focus for the University of Edinburgh's work in high performance computing during the previous decade. The centre's aim is to accelerate the effective exploitation of high performance parallel computing systems throughout academia, industry and commerce. The course will be the first of its kind to focus on applying techniques developed in large-scale parallel computing projects to video game development. The course is supported by the Particle Physics and Astronomy Research Council and upon its creation will be commercially available to other video game development companies. The course will make use of academia’s experience in using large-scale parallel processor machines, which, for several decades, have been used to solve complex problems such as the formation of galaxies and the modeling of the behavior of quarks and other particles inside nuclei. Mark Parsons, Commercial Director at the EPCC said, "‘Bigger and faster’ are bywords in the supercomputing world as well. We are delighted to be working with Codemasters because of the opportunity to learn from each other’s world leading expertise and established track record. Our collaboration will enhance the gaming experience for players across the globe".
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