Sponsored By

Di-O-Matic Announces LipSync MX

Di-O-Matic, a developer of character animation software, has made its first step into 2D animation by announcing the official release of LipSync MX software for post sync...

Nich Maragos, Blogger

December 27, 2004

1 Min Read
Game Developer logo in a gray background | Game Developer

Di-O-Matic, a developer of character animation software, has made its first step into 2D animation by announcing the official release of LipSync MX software for post synchronization. According to the company's press release, LipSync MX enables easy lip-sync to every Flash MX designer, incorporating a user-friendly interface where, with a single audio file LipSync MX's algorithms will automatically produce timing and lip position data for your characters. LipSync MX does this by analyzing the phonemes within the audio file, and generating standard key frames in most languages. It then allows Flash animators and designers to adjust the synchronization.

About the Author

Nich Maragos

Blogger

Nich Maragos is a news contributor on Gamasutra.com.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like