Sponsored By

E3 Expo 2006 Calls For Conference Speakers

The organizers of May 2006's E3 Expo video game trade show are inviting all game industry professionals to submit speaking proposals to be considered for the 2006 E3Expo ...

Simon Carless, Blogger

October 26, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

The organizers of May 2006's E3 Expo video game trade show are inviting all game industry professionals to submit speaking proposals to be considered for the 2006 E3Expo Conference Program, which will be held at the Los Angeles Convention Center from May 9 to 11, 2006, alongside E3's May 10 to 12 expo dates. The 2005 E3's conference program included a panel on pitching game ideas, as well as discussions on how to create 'AAA games' and even a sneak-peek game preview panel which included games such as Peter Jackson's King Kong and The Godfather. Subjects especially to the fore at E3 2006, and therefore of interest in terms of submissions, will include market research and what it's telling the game industry about today's digital entertainment consumer, the slow, steady and inevitable rise of the casual game marketplace, how the PSP, DS and 3G handsets are redefining the future of portable gaming, where gaming fits in to an all-digital, on-demand entertainment ecosystem, he new generation of home consoles and their impact on the economics of game development and publishing, and how to prepare for the arrival of massively cross-platform gaming. Professionals are encouraged to submit relevant, interesting and topical session ideas at the official E3 Call For Speakers page. The deadline is November 18, and those who are chosen to participate in the program will have the opportunity to share their knowledge and expertise with the more than 2,000 conference program attendees.

Read more about:

2005

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like