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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Eidos reports that while revenues were up slightly in its second quarter, increasing to 27.3 million pounds from 21.8 million pounds in the second quarter last year, loss...
Eidos reports that while revenues were up slightly in its second quarter, increasing to 27.3 million pounds from 21.8 million pounds in the second quarter last year, losses increased to 12.8 million pounds from last year's loss of 8.8 million pounds. Eidos attributes the numbers to fewer new releases in the quarter coupled with numerous acquisitions and strategic investments on the corporate level. "The year to date has been dominated by a number of strategic investments for Eidos, including equity stakes in Pyro Studios, Proein, Elixir Studios and Timeline Studios [and] a 51% holding in the Dallas based developer, Ion Storm," explained Eidos chairman Ian Livingstone, "Eidos' core business remains strong despite only releasing five titles in the first six months compared to seven last year."
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