Sponsored By

Exit Games Releases Neutron 2.5 Mobile Middleware

Exit Games Neutron has announced that version 2.5 of its Neutron mobile multiplayer service is making its public debut at this year's Games Convention Developer Conferenc...

Simon Carless, Blogger

August 16, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

Exit Games Neutron has announced that version 2.5 of its Neutron mobile multiplayer service is making its public debut at this year's Games Convention Developer Conference 2005, taking place from August 16 – 18 in Leipzig, Germany. Exit Games Neutron 2.5 is a cross-carrier mobile multiplayer service based on the open OMA (Open Mobile Alliance) Games Services standard. Providing all necessary functionalities for creating award winning mobile multiplayer and connected applications in one integrated service, the solution is already used by companies such as Vodafone, T-Mobile and Sony Ericsson. The new version 2.5 comes up with a public multiplayer extension for Qualcomm's Brew environment connecting both Java and Brew subscribers worldwide. Furthermore, Exit Games Neutron 2.5 incorporates several new and improved features for game play, community and communications, including server-to client information channels for in-game news or advertising, multi-language event management, a "Tell-a-friend" function which facilitates the spread of viral marketing campaigns from mobile phone to mobile phone, and management of complex tournament functions. The latter will be exclusively used to power the international tournaments of the World Cyber Games mobile, a forthcoming mobile gaming tournament created by Indiagames in association with the WCG organizers. Exit Games has also enhanced servers by offering customized Game Servers for trading card games, asynchronous multiplayer games, and persistent world games.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like