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Feature: 'Artist Gallery: Jim Jagger'

In this latest Gamasutra art gallery, we feature the animation of Jim Jagger, who works at Ubisoft's Montreal studio, where he is Technical Director of animation.

Jagge...

Simon Carless, Blogger

July 6, 2005

1 Min Read
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In this latest Gamasutra art gallery, we feature the animation of Jim Jagger, who works at Ubisoft's Montreal studio, where he is Technical Director of animation. Jagger's current projects include Far Cry: Instincts and an undisclosed next-generation title, and he works on in-game animations, 3DS Max scripting, game design, and next-generation R&D. The gallery includes Jagger's hand-created animation for Sam Fisher's signature 'grab-kill' move from Ubisoft's Splinter Cell: Chaos Theory. You can learn more about Jagger and view some of his work in this latest Gamasutra art gallery. (no registration required.)

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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