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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Today's other main Gamasutra feature reveals the answers to the latest Question Of The Week: "What genres and types of games do you think will be most suited to the recen...
Today's other main Gamasutra feature reveals the answers to the latest Question Of The Week: "What genres and types of games do you think will be most suited to the recently revealed Revolution controller? Are there any specific ideas or concepts that you're itching to see brought to fruition on Nintendo's next-gen console?" The article documents many and varied responses on the subject from our game developer audience, with an enthusiastic reply coming from Ben Droste of Krome: "As much as I'm excited about the possibilities of new genres, I'm also very excited about playing existing genres in new, and possibly better, ways. Here's an obvious example: A Harry Potter adventure game. Yeah, you can wave the wand around and cast spells, everybody's said that, but that alone is boring. What I want to see is this: You walk and turn with the thumb stick attachment, using the buttons for actions and to lock onto targets and circle them like in Metroid Prime (no aiming with the wand in this game, Harry Potter isn't about head shots). The wand is used to case spells - in conjunction with a microphone attachment! Imagine having to speak the spell you want to cast, and using different wand movements to create variations on the spell (maybe the closer you are to a 'correct' movement the more powerful it is, or maybe you can flick it in different directions to throw people about). This would add a whole new level of immersion to the game. No more lame button pressing or cycling through a spell list, just speak and cast like a real wizard! And learning spells would be much more fun to, having to recite the incantation (so that you match the preset words while at the same time the game recognizes the uniqueness of your voice). Finally let people create their characters and spend a year at Hogwarts – the kids would go nuts over it – and hell, even I'd buy it. Harryous Revolutionis!" You can now read the full Gamasutra feature on the subject, including repeated calls for the highly-anticipated Revolution light saber duel (no registration required, please feel free to link to the article from external websites).
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