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Features: 'Designer's Notebook: A Letter from the Cockpit'

In today's main Gamasutra feature, regular "Designer's Notebook" writer and veteran game designer Ernest Adams finds a 'lost' letter from an ancestor, and uses it to help...

Simon Carless, Blogger

June 28, 2005

1 Min Read
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In today's main Gamasutra feature, regular "Designer's Notebook" writer and veteran game designer Ernest Adams finds a 'lost' letter from an ancestor, and uses it to help illuminate some of the possible problems in the flight-based game genre. Adams explains in his introduction to the feature: "This letter came into Ernest's hands following the death of Lady Cecilia Hawkins in the autumn of 2004. It appears to have been written by her brother, Lord Earnest Hawkins, to their father, the Baron of Brampton. Earnest was a pilot during the Battle of Britain." The missive then starts: "Well, I know that writing letters with secret information in them is strictly forbidden, but the events of the last few weeks have been so extraordinary that I simply must make some kind of a record for posterity, just in case I don't make it through. I'll give this to you by hand the next time you're down this way, and that way it won't have to go through the censors. Please put it away somewhere safe – perhaps the family vault, where nobody would think to search – and that way even if the Hun overrun England (which God forbid) they won't get their paws on it." You can now read the full Gamasutra feature on the subject (no registration required, please feel free to link to the article from external websites).

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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