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Flagship Studios Opens Seattle Office

Flagship Studios (Hellgate: London) has announced that it has expanded operations with the formation of a new development studio: Flagship Seattle, headed up by the lead developer behind WildTangent's Fate and working on online MMO _Mythos

Simon Carless, Blogger

December 14, 2006

1 Min Read

Flagship Studios (Hellgate: London) has announced that it has expanded operations with the formation of a new development studio: Flagship Seattle, working on online MMO Mythos, due in 2007. Travis Baldree, Project Director at the new studio, previously worked at Wild Tangent as the Lead Designer on the popular free-to-play role-playing game Fate, and other team members at Flagship Seattle have worked on titles including Total Annihilation, Dungeon Siege and SWAT 3. Flagship Seattle's first title, Mythos, is an online role-playing game that "will be used to test the networking technology behind the multiplayer component of the highly-anticipated action role-playing game Hellgate: London." Mythos will be digitally distributed by Flagship Studios subsidiary Ping0, LLC in North America and Europe in 2007. HanbitSoft, Flagship Studios’ partner in Ping0, will be responsible for distributing Mythos in Asia. “We were very impressed with the work of Travis from when we were first shown Wild Tangent's Fate at E3 2005", said Phil Shenk, Creative Director of Mythos and founding member of Flagship Studios. “Both he and the Flagship Seattle team have an exceptional pedigree in games development. Their skills and expertise make them real assets."

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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