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FTC aims to block DraftKings, FanDuel merger over monopolization concerns

Without FTC intervention, the merger would result in one firm that controls over 90 percent of the U.S. fantasy sports market.

Alissa McAloon, Publisher

June 19, 2017

1 Min Read
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The planned merger between DraftKings and FanDuel has encountered a significant roadblock in the form of regulation from the Federal Trade Commission.

The two major players in the fantasy sports world announced plans to merge last November, but now the FTC has issued a press release stating it intends to challenge the merger in hopes of preventing what it says could be a near-monopoly on the fantasy sports business.

Currently, DraftKings is the largest fantasy sports service operating in the United States, with FanDuel coming in as the second largest.

While FanDuel shut down its own short-lived fantasy eSports service after just a year, DraftKings still notably provides a platform from those wanting to build and wager on the performance of major eSports competitors.

If the merger between the two companies were to go through, the FTC points out that the resulting firm would control over 90 percent of the fantasy sports industry.

“This merger would deprive customers of the substantial benefits of direct competition between DraftKings and FanDuel,” said FTC Bureau of Competition acting director Tad Lipsky in a statement. “The FTC is committed to the preservation of competitive markets, which offer consumers the best opportunity to obtain innovative products and services at the most favorable prices and terms consistent with the provision of competitive returns to efficient producers.”

As such, the FTC has filed a joint complaint with both the California and Washington D.C. Attorney General Offices seeking to block the merger. The resulting administrative trial is set to begin on November 21, 2017.

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About the Author

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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