Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Gamasutra's latest installment of its regular podcast features an interview with noted video game writer Susan O'Connor, whose most recent work includes Xbox 360 hit Gears of War and the forthcoming _Bioshoc
Gamasutra is proud to present the latest Gamasutra Podcast, part of our weekly podcasts, which include both the Tom Kim-presented Gamasutra Podcast show, alongside the best lectures, tutorials, and roundtables from this and previous years' Game Developers Conferences. For today's edition of the Gamasutra Podcast we feature an interview with noted video game writer Susan O'Connor, whose most recent work includes Xbox 360 hit Gears of War and the forthcoming Bioshock. She has also done writing stints on Star Wars Galaxies, Dungeon Siege II, and Act of War. In the in-depth interview, she talks in depth about her influences, different aspects of her creative process, both practical and intuitive, as well as the difference between writing for games and other media, specifically referencing the games she's worked on. You can now download the Gamasutra Podcast, Interview with Susan O'Connor (.MP3, 39 minutes, 18.9 MB). In addition, you can subscribe to the Gamasutra podcasts by clicking this link for iTunes. You can manually subscribe to our feed in your favorite RSS reader that supports enclosures by using this URL: http://feeds.feedburner.com/GDCRadio.
You May Also Like