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GameFly U.S. Game Rental Charts, w/e September 20th, 2004

This week's GameFly multi-format rental chart, compiled by the U.S. rent-games-by-mail company, shows a strong initial interest in Big Blue Box's extensively hyped _Fab...

Simon Carless, Blogger

September 20, 2004

1 Min Read
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This week's GameFly multi-format rental chart, compiled by the U.S. rent-games-by-mail company, shows a strong initial interest in Big Blue Box's extensively hyped Fable for Xbox, as well as some interesting trends over multiple formats, with the Xbox versions of Burnout 3, ShellShock: 'Nam 67, and Silent Hill 4: The Room all outpacing the PlayStation 2 versions of the same title. However, the PS2 exclusives Sly 2 and Star Ocean: Till the End of Time also figure strongly on the chart, which is likely to stay relatively fluid over the coming weeks, as plenty more big Holiday titles hit shelves.

Rank

Title

Platform

Category

Publisher

1

Fable

Xbox

RPG

Microsoft

2

Burnout 3: Takedown

Xbox

Racing

Electronic Arts

3

Burnout 3: Takedown

PS2

Racing

Electronic Arts

4

Sly 2: Band Of Thieves

PS2

Action Adventure

Sony

5

ShellShock: Nam '67

Xbox

Shooter

Eidos

6

Star Ocean: Till the End of Time (2 discs)

PS2

RPG

Square Enix

7

Silent Hill 4: The Room

Xbox

Action Adventure

Konami

8

Silent Hill 4: The Room

PS2

Action Adventure

Konami

9

ShellShock: Nam '67

PS2

Shooter

Eidos

10

Demon Stone

PS2

RPG

Atari

GameFly

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2004

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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