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GameTap Hires Sanchez, Announces Original Programming

GameTap, Turner Broadcasting's "broadband entertainment network", which launches next month for an 'all you can eat' PC gaming download service, has hired Rick Sanchez as...

Simon Carless, Blogger

September 9, 2005

1 Min Read
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GameTap, Turner Broadcasting's "broadband entertainment network", which launches next month for an 'all you can eat' PC gaming download service, has hired Rick Sanchez as vice president of content. Most recently, Sanchez served as vice president of publishing at IGN Entertainment, and previously developed interactive content for Ultra Game Players and Next Generation magazines at Imagine Media. In his new role, Sanchez is charged with overseeing and implementing the content strategy and acquisition management of games, as well as overseeing the production of text-based editorial content and directing the production of video-based content for GameTap, which launches to consumers in October. In addition, GameTap, which was recently the subject of an in-depth interview on Gamasutra, and which has initially announced licensees including classic and newer games from Activision, Atari, Midway, Namco, Sega, Taito, Ubisoft and Vivendi Universal Games, has revealed 'original programming', in the form of short-form videos which play on the GameTap network and are available to subscribers. Shows include Fame & Game, looking at celebrities who play video games, as well as special editions of cult Cartoon Network favorite Space Ghost Coast to Coast talking to video game celebrities. The GameTap service will launch on October 3rd and offer titles from systems such as the Atari 2600, Genesis, and Dreamcast. 300 games will be available from the outset, with a library of over 700 more scheduled to be released at intervals. Subscription pricing will be $14.95 per month for unlimited access to the games on the service.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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