Sponsored By

Gaming News Round-Up: October 8th, 2004

Today's update includes Norwegian freedom, a little 2D goodness with your Torque, a shock that's partially of the System variety, and the banning of Larry's latest...

Simon Carless, Blogger

October 8, 2004

3 Min Read
Game Developer logo in a gray background | Game Developer

Today's update includes Norwegian freedom, a little 2D goodness with your Torque, a shock that's partially of the System variety, and the banning of Larry's latest wacky escapades Down Under. - Norwegian-based Anarchy Online creators Funcom has announced a new pricing model for the PC MMO, with a full version of the game now available for free to all new players (though a monthly subscription still applies). The company is also extending the free trial period for Anarchy Online from 7 to 14 days. Current subscription plans for the game start at $14.95 per month for a single month's sign-up, all the way down to $7.95 per month when signing up for twelve months. The game originally launched somewhat disastrously in mid-2001, but has since stabilized and debuted several better-received expansion packs, including Shadowlands and Alien Invasion. - Independent developer/publisher GarageGames has announced a range of new add-ons and expansions to its Torque Game Engine, to be shown at this year's IndieGamesCon in Oregon, including Timothy Aste's Content Pack, Synapse Lighting Pack, Torque RTS Starter Kit, Forest Pack, David Wyland's Looking Glass, Torque 2D, BraveTree's Girl Pack, Troy McFarland's Mocap libraries and the release of the Maya Exporter. Of particular interest to retro-inspired indie developers is Torque 2D, which "provides hardware-accelerated 2D routines, allowing developers to unleash the full power of today's hardware in 2D game worlds." - Irrational Games has announced a newly in-development FPS title called BioShock, a game carefully billed as a 'spiritual successor' to classic Looking Glass title System Shock 2, on which many Irrational developers worked. The developer is keen to stress that the game is not in any way an official follow-on to the cult 1999 FPS, since the rights to that franchise are owned by Electronic Arts, but Irrational's general manager Ken Levine did indicate, in an interview with consumer site GameSpot, that the game will keep the open-endedness of the System Shock title, commenting of the gameplay: "We think emergence is the future." The game is relatively early in development, and a release date and publisher has yet to be set. - Vivendi Universal's smutty new console/PC game Leisure Suit Larry: Magna Cum Laude has been officially banned in Australia. On September 9th, the Office of Film and Literature Classification (OFLC) has refused the title classification, meaning the game cannot be imported, hired or sold to the public. In particular, the classification board singled out "obscured and/or implied sexual activity and obscured and partial nudity involving stylised, animated characters" in its decision. The game is already available in the U.S., using the same black bars apparently submitted to the Australian classification board, and will apparently be available completely uncensored in some areas of Europe. The same Australian classification board recently refused classification to Rockstar's bloody action title Manhunt, referencing "scenes of blood and gore that go beyond strong." [Please note that the Consumer News Round-Up will be taking a short, week-long break, effective today, and will resume on Monday, October 18th.]

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like