GBA Video Titles Prove Hit for Majesco
Majesco representatives have announced the company’s third-quarter results for the period ended 31st July. During this period, the company reported net revenues of $33.9 ...
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
Majesco representatives have announced the company’s third-quarter results for the period ended 31st July. During this period, the company reported net revenues of $33.9 million, compared to $4.0 million during the same period last year. Gross profit increased to $7.1 million, from $1.5 million, and operating income rose to $3.1 million from a loss of $1.9 million last year. The company has attributed these improvements to the launch of the Game Boy Advance Video line of titles in the U.S., which accounted for 79% of unit sales for the quarter. Other Game Boy Advance titles accounted for an additional 15% for the currently handheld-centric publisher. The Game Boy Advance Video line of tiles include a number of digitized episodes featuring famous cartoon properties, playable on a Game Boy Advance via standard, stand-alone cartridge. Titles already launched include Pokémon, Yu-Gi-Oh!, Teenage Mutant Ninja Turtles, Jimmy Neutron, Sonic X and others. The company has also announced forthcoming Dragon Ball GT cartridges in the GBA Video series, likely to be a popular Christmas pick. Going forward, Majesco is diversifying into selected higher-budget console titles for the rest of 2004 and 2005, including Double Fine's formerly Microsoft-published Psychonauts, as well as the Playboy-baring BloodRayne 2, and the recent announcement of a Jaws game to be created by Ecco The Dolphin creator Appaloosa. The firm also plans to enter the lucrative, increasingly crowded 'TV Game' market with all-in-one Frogger and Konami Arcade Classics mini-consoles.
About the Author
You May Also Like