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GCG Posts Game Marketing Challenge, Results of ‘Olympic’ Challenge

GameCareerGuide.com, which runs a weekly game design challenge for students and newcomers to the game industry, has this week posted a <a href="http://gamecareerguide.com/features/608/gamecareerguidecoms_game_design_.php">game marketing</a> challenge. The

Jill Duffy, Blogger

September 11, 2008

1 Min Read
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GameCareerGuide.com, Gamasutra’s sister site for game development education, runs a weekly game design challenge for students and other newcomers to the industry to let them experiment with problem-solving related to games. This week’s challenge deals not with game design, but with marketing. The challenge is to come up with three marketing bullet points to be displayed on the back cover of a fictional World War II game that is nearly indistinguishable from other big sellers in the same genre. Additionally, the site has just posted the best entries from a previous challenge, in which readers had to come up with a casual game to promote the 2012 Olympic Games, meaning a game that will have to last nearly four years. It was such a difficult challenge that only two "best entries" were selected. The contests are run by the GameCareerGuide.com staff, including contributor Manveer Heir, a game designer at Raven Software. Professional game developers are invited to partake in the challenges or the GCG community forum on GameCareerGuide.com to offer advice and critiques. The deadline to submit an entry for the “Game Design Challenge: Marketing Bullets" is Wednesday, September 17.

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Jill Duffy

Blogger

Jill Duffy is the departments editor at Game Developer magazine. Contact her at [email protected].

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