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GDC Europe Announces Early Rate ExpirationGDC Europe Announces Early Rate Expiration

The organizers of the 5th Annual Game Developers Conference Europe (GDC Europe) have announced that the final date to take advantage of early-rate pricing for the Game De...

Simon Carless, Blogger

August 1, 2005

1 Min Read
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The organizers of the 5th Annual Game Developers Conference Europe (GDC Europe) have announced that the final date to take advantage of early-rate pricing for the Game Developers Conference Europe is Wednesday, August 3rd. The conference, due to take place between August 30th and September 1st at London's Le Meridien Hotel, includes keynotes from SCEE's executive vice president of development Phil Harrison, Katamari Damacy creator Keita Takahashi, and Microsoft's Chris Satchell, as well as a host of other content both technical and business-related, and pricing options for the conference show a significant increase after the August 3rd 'early bird' deadline. Some highlights in addition to the initially revealed Phil Harrison and Keita Takahashi keynotes include a postmortem lecture for PSP launch title Wipeout Pure from Sony Computer Entertainment Europe's Dave Burrows, a studio heads panel with Jason Della Rocca (Program Director, IGDA) overseeing a panel including Andrew Oliver (Chief Technical Officer, Blitz Games), Christopher Kingsley (CTO, Rebellion), as well as Team17's John Dennis and Swordfish Studios' Julian Widdows, plus Naughty Dog creative director E. Daniel Arey reprising "Designing the AAA Title : Letters from the Trenches", a survey of top creative game minds, and "Project Gotham Racing 3: Shifting Development to the Next Generation" from Chris Pickford and Gareth Wilson of Bizarre Creations. [GDC Europe is presented by the CMP Game Group, organizers of the Game Developers Conference and Serious Games Summit, and publishers of Game Developer Magazine and Gamasutra.com.]

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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