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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Graphic Remedy has announced the release of gDEBugger Version 2.1. Version 2.1 introduces State Variables Comparison Viewer, which enables users to find changes in OpenGL...
Graphic Remedy has announced the release of gDEBugger Version 2.1. Version 2.1 introduces State Variables Comparison Viewer, which enables users to find changes in OpenGL state variables values quickly and easily. This version also fixes some important issues discovered in version 2.0. Also new in version 2.1 is a "state variables snapshot" file to save selected context state variables, comparison between two state variables snapshot files or a snapshot file to the current context state variables, and a Help menu item pointing to the gDEBugger Technical Support Forum. In coming versions, Graphic Remedy plans to integrate gDEBugger into Microsoft Visual Studio 2003 in addition to the stand-alone application, add a buffer viewer that displays OGL buffers contents (pbuffers, VBO, back buffer, etc), and enable editing shaders "on the fly" and pushing them back into the debugged application.
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