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Opinion: How will Project 2025 impact game developers?
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Non-profit group Global Kids and developer Game Pill announced the release of Hurricane Katrina: Tempest in Crescent City, a serious game designed to teach players about disaster readiness and call attention to the continued struggles of New Orlean
Non-profit group Global Kids and developer Game Pill announced the release of Hurricane Katrina: Tempest in Crescent City, a web-based serious game developed as part of Global Kids' Playing 4 Keeps Program. Tempest was put together during the 2007-2008 school year when three adult trainers worked with a group of high school students to learn about global issues through game-based learning, study game design fundamentals, and develop a serious game about Hurricane Katrina. The students collaborated with Gamepill, who helped turn their design into a side-scrolling platformer. The game's educational goals are to teach players about everyday residents of New Orleans who acted heroically during and after Hurricane Katrina, emphasize disaster readiness, and draw attention to the continuing struggle of residents fighting for housing in the area. Tempest is part of a social networking website where players are encouraged to learn about and support New Orleans residents. More information on Hurricane Katrina: Tempest in Crescent City and Global Kids is available at the group's official site.
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