Sponsored By

In-Fusio Grabs Mobile Rights To Halo

Mobile game publisher In-Fusio has announced that it has obtained the rights to mobile games based on Bungie's Halo franchise, extending an existing partnership wi...

Simon Carless, Blogger

September 27, 2005

1 Min Read
Game Developer logo in a gray background | Game Developer

Mobile game publisher In-Fusio has announced that it has obtained the rights to mobile games based on Bungie's Halo franchise, extending an existing partnership with Microsoft that already includes mobile licenses for titles including Midtown Madness 3, Zoo Tycoon 2, Age of Empires 2, Banjo-Kazooie, SabreWulf and It's Mr. Pants. The multi-year deal gives In-Fusio rights to develop and publish downloadable and embedded mobile applications based on the Halo universe. The company's statement also revealed current statistic on the game series: more than 14.3 million copies of the Halo franchise on Xbox have been sold so far, and fans worldwide have logged more than 430 million hours playing the 'Halo' franchise online via the Xbox Live. The brand also includes toys, books and the recently announced Universal Pictures and Twentieth Century Fox feature film. Julian Corbett, Vice President, Business Development and Brand Partnerships, In-Fusio, commented: "This partnership is first and foremost a creative one focused on delivering mobile applications true to the Halo universe. We are dedicated to expanding the franchise in ways that will be exciting for existing fans as well as delivering a fun and satisfying experience for a whole new audience." According to In-Fusio, the first Halo-based mobile applications will be available later this year via carriers in North America, with other territories to follow shortly thereafter.

Read more about:

2005

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like