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Infinium Moves Release of Phantom Console to 2005

Infinium Labs has officially announced that it is moving the launch of its Phantom Game Service to 2005, following <a href="http://www.gamasutra.com/php-bin/news_index.ph...

Simon Carless, Blogger

September 24, 2004

1 Min Read

Infinium Labs has officially announced that it is moving the launch of its Phantom Game Service to 2005, following the announcement of the Phantom console's publishing partners earlier this week. The subscription-based service, in which consumers would purchase PC-based 'console' hardware and then receive software on demand, was originally scheduled to launch in the fourth quarter of 2004. According to an official statement released by the company: "The decision comes at the request of both its retail and marketing partners, who have told the company they want more time to plan promotional and merchandising activities for the new games-on-demand service." Former Microsoft executive and current Infinium president Kevin Bachus elaborated further on the reasons for this delay: "Retailers gear their 4th quarter holiday promotions around gift-giving opportunities, and they feel, as we do, that our service will not be bought primarily as a 'gift' for someone else." The company also insisted that its financial stability would not be impacted by this delay.

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About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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