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JRPG Producer Looks To Twitter To Help Secure A Publisher

Kenichi Nishi, producer of the 1997 PlayStation Japanese role-playing game Moon: Remix RPG Adventure has asked fans on Twitter to express their support for a sequel in order to help secure funding for the project.

Simon Parkin, Contributor

October 13, 2010

1 Min Read
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Kenichi Nishi, producer of the critically-acclaimed PlayStation Japanese role-playing game Moon: Remix RPG Adventure has called on users of social media site Twitter to help secure a publisher for a potential sequel. The 43-year-old designer, who is credited on titles such as Chrono Trigger, Incredible Crisis and Chibi Robo, posted a tweet asking fans to voice support for a sequel by using the hashtag '#Moon2' in their tweets. Nishi wrote on Twitter (translated by Eurogamer): "If you'd like a sequel to Moon, please use the hashtag '#Moon2' so that I can tell a sponsor 'we have around this many fans'." "Feel free to say what kind of features and what difficulty you'd like," he continued. "Personally I think online would be good." According to translation by fans on forum NeoGAF, Nishi said Moon 2 is "not a sure thing" and "needs money for development costs". Despite relatively meager sales Moon remains one of Japan's most critically-acclaimed JRPGs, praised for the way in which it plays with genre conventions and for its open-ended, non-linear play arc. The game was created by Nishi's now defunct studio Love-de-Lic, Inc and published by ASCII Corporation. While ASCII showed the game at E3 in 1997 revealing plans to release the following year, the publisher eventually decided not to release Moon outside Japan. A fan project to translate the game into English stalled.

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2010

About the Author

Simon Parkin

Contributor

Simon Parkin is a freelance writer and journalist from England. He primarily writes about video games, the people who make them and the weird stories that happen in and around them for a variety of specialist and mainstream outlets including The Guardian and the New Yorker.

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