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Namco Bandai Says 500,000 Sales Needed For PS3 Profits

Namco Bandai president Takeo Takasu has claimed that any game must sell at least half a million copies on the PlayStation 3 in order for it to make a profit, in an interv...

David Jenkins, Blogger

November 30, 2006

1 Min Read

Namco Bandai president Takeo Takasu has claimed that any game must sell at least half a million copies on the PlayStation 3 in order for it to make a profit, in an interview with business site Bloomberg. According to Takasu, increased development costs for the console, particularly relating to graphical assets creation, means that the average game will now cost ¥1 billion ($8.6m) to develop. This is stated as being more than twice the cost of developing a game for the Wii. Worldwide shortages of the PlayStation 3 will also have an impact on the possibility of developers turning a profit says Takasu, with games for all three next-generation consoles only expected to account for ten percent of software revenues, or 3.15 million units, for the company in its fiscal year ending March 31st, 2007. Namco Bandai has sold around 26,000 units on the Xbox 360 in Japan, via titles Ridge Racer 6 and Love Football. The company’s two PlayStation 3 launch games, Ridge Racer 7 and Mobile Suit Gundam: Crossfire, have proven to be the best selling titles so far in Japan. By comparison, the company’s support for the Wii has so far been limited, with PlayStation 2 port Dragon Ball Z: Budokai Tenkaichi 2 and a new Tamagotchi title being the most high profile so far.

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About the Author

David Jenkins

Blogger

David Jenkins ([email protected]) is a freelance writer and journalist working in the UK. As well as being a regular news contributor to Gamasutra.com, he also writes for newsstand magazines Cube, Games TM and Edge, in addition to working for companies including BBC Worldwide, Disney, Amazon and Telewest.

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