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Nocturnal Entertainment Australia has announced the release of Catapult v1.41, the first non-beta release of its 2D game development system for the Game Boy Advance.
Cat...
Nocturnal Entertainment Australia has announced the release of Catapult v1.41, the first non-beta release of its 2D game development system for the Game Boy Advance. Catapult uses a custom language that is designed around the GBA hardware, and includes an editor, emulator, debugger and an integrated toolset. Catapult currently supports all Windows platforms, with a Mac OS X version ready by the end of the year. The product may be particularly relevant for education use, with the Melbourne International College (MIC) recently integrating Catapult into its IT based courses, allowing students to produce games playable on the Game Boy Advance within a 10 week course. New features for this version of Catapult include full integration of the CSL (Catapult Standard Library), a new integrated Image Editor, an improved Music Editor, and real-time clock support. The company also intends to release a Nintendo DS version of Catapult some time in 2005.
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