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Nvidia Announces Developer Toolkit

Nvidia Corporation has announced the immediate availability of the Nvidia Developer Toolkit, a comprehensive suite of content creation, code integration, performance anal...

Simon Carless, Blogger

March 7, 2005

1 Min Read
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Nvidia Corporation has announced the immediate availability of the Nvidia Developer Toolkit, a comprehensive suite of content creation, code integration, performance analysis, and educational resources for game developers. "Providing game developers with the tools they need to push the limits on Nvidia GPUs is a long-term commitment, and critical strategy for Nvidia," said Mark Daly, vice president of content development at Nvidia. "With the Nvidia Developer Toolkit, developers are empowered to take advantage of key new features in today’s GPUs, such as Shader Model 3.0, to further advance their craft." The Nvidia Developer Toolkit combines updated versions of the company’s tools for game developers - tools and resources featured in the Nvidia Developer Toolkit include: - Nvidia SDK 9.0, a collection of hundreds of code samples, effects, plug-ins, and whitepapers for developers working with latest-generation Nvidia GPUs; - NVPerfHUD 3, an advanced performance analysis tool for Microsoft DirectX 9-based applications to provide developers with the ability to freeze applications and get detailed information about the graphics pipeline for each scene; - NVShaderPerf, a performance analysis tool that delivers shader performance metrics for Microsoft DirectX and OpenGL applications across Nvidia GPUs; - FX Composer 1.6, an integrated development environment for creating, debugging and tuning high performance shaders. Real-time preview and optimization features make it easy for programmers and artists to create unique visual effects, such as those enabled by Shader Model 3.0. Designed to make it easier for game developers to take advantage of the latest advancements in graphics hardware technologies, the Nvidia Developer Toolkit can be downloaded for free at the official Nvidia developer site.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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