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Perception Counters JoWood Regarding Stargate SG-1

Australian game developer Perception has released a sharply critical press statement regarding publisher JoWood's <a href="http://www.gamasutra.com/php-bin/news_index.php...

Simon Carless, Blogger

August 12, 2005

1 Min Read
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Australian game developer Perception has released a sharply critical press statement regarding publisher JoWood's recent announcement that the Stargate SG-1 game for PlayStation 2, Xbox and PC had been cancelled, because, according to JoWood, it satisfied "neither our quality requirements nor the fans expectations," according to CEO Albert Seidi. Perception's comments claim that, in fact, it is the official licensee of MGM on Stargate SG-1: The Alliance, has served "several breach notices" to JoWood over lack of payment for the title, and that development on the game will continue uninterrupted at Perception’s Sydney studio. In addition, according to the company, Perception has begun personal prosecution proceedings against both the CEO, Albert Seidl and the Chairman of the Supervisory Board of JoWooD, Andreas Rudas, for the "libelous comments" the company claims were made in the press release. Ben Lenzo, CEO of Perception, further commented: “We view it as unfortunate that JoWooD would elect to make such misleading and libelous comments to the media and the marketplace. Over the last 9 months, JoWooD has openly acknowledged being in breach of contract in a number of areas including many legal and confidentiality breaches as well as several financial defaults for work performed by Perception and accepted by JoWooD.”

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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