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Podcast: Next Gen Console Development Pt. 1

The latest installment of Gamasutra's original podcast show - aptly named "Gamasutra Podcast" and operating under the <a href="http://www.gdcradio.net/">GDC Radio brand</...

Frank Cifaldi, Contributor

June 13, 2006

1 Min Read
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The latest installment of Gamasutra's original podcast show - aptly named "Gamasutra Podcast" and operating under the GDC Radio brand - is the first in a two-part series on next generation console design issues. The discussion is moderated by Tom Kim of Fatpixels Radio, the video game-related podcast which industry site GameDaily recently singled out as the only compelling video game podcast online. Joining Kim are Brian Eddy of Midway Games (Stranglehold / Xbox 360, PS3,) Nicolas Eypert of Ubisoft Paris (Red Steel, Wii,) Todd Howard of Bethesda Softworks (Oblivion, Fallout 3 / Xbox 360,) Bryan Intihar (Previews Editor of Electronic Gaming Monthly,) Aubrey Pullman of Microsoft Game Studios (Forza Motorsport 2 / Xbox 360,) and Evan Wells of Naughty Dog (Unnamed Next-Gen Title / PS3.) You can now read more information on the podcast and click through to download this week's installment (no registration required, please feel free to link to this feature from external websites). You can subscribe to GDCRadio.net podcasts using iTunes and searching the directory for GDC Radio or by clicking this link. You can manually subscribe to our feed in your favorite RSS reader that supports enclosures by using this URL: http://feeds.feedburner.com/GDCRadio.

About the Author

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

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