Trending
Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
As E3 ramps up in Los Angeles, a new Associated Press and AOL poll has revealed that 40 percent of all American adults play games on a computer or a console, a significan...
As E3 ramps up in Los Angeles, a new Associated Press and AOL poll has revealed that 40 percent of all American adults play games on a computer or a console, a significant percentage which shows the continuing importance of video games as a medium. Men, younger adults and minorities were most likely to play games, according to the poll. The poll also yielded plenty of other results worth ruminating on - 45 percent of gamers play over the Internet, and those who do are notably more 'hardcore' than those who do not. Forty-two percent of online gamers spent four hours or more per week playing games, but only 26% of offline gamers did similarly. The AP/AOL survey also revealed that, of those who play online games, almost one in five said they had formed real-life friendships or relationships with those they play with online, showing the use of gaming as a social activity, even when playing remotely against others. In addition, it's noted that more men than women (45% vs. 35%) play computer or video games, and males are more likely to play computer or video games with other people (32% vs. 23%), while more women than men say they prefer to play computer or video game by themselves (69% vs. 59%). Other interesting stats: 4% of adults age 65 or older play at least 10 hours or more a week, and online gamers prefer casual games (30%), strategy games (20%) and adventure/role-playing (15%). Another notable statistic involved what the survey dubbed 'hardcore gamers' - in this case, people who play games for three or more hours per week. By this relatively low-threshold definition of the hardcore gamer, many of this group actually spent relatively little on games - 60% spent $200 or less per year. The AP-AOL Games poll of 3,024 U.S. adults, including 1,046 gamers, was conducted by Ipsos, an international polling firm, on April 18-20 and 24-27. For the gamers, the poll has a margin of sampling error of plus or minus 3 percentage points.
You May Also Like