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Product: GPU-Tech Releases RTSquare For Maya

Representatives from French developer GPU-Tech have announced that RTSquare, its GPU based rendering plugin with new shader technology and faster rendering speeds, is now...

Jason Dobson, Blogger

April 2, 2007

1 Min Read
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Representatives from French developer GPU-Tech have announced that RTSquare, its GPU based rendering plugin with new shader technology and faster rendering speeds, is now available for Maya, Autodesk's animation, modeling and rendering software suite. As was recently announced, the plugin, which is also available for 3DS Max and VIZ, is available for free for personal or non-commercial use. The RTSquare 3D rendering software is designed with a new architecture to accelerate rendering by taking advantage of the programmability, performance, and quality of a PC's Graphical Processing Unit (GPU) in order to render quality imagery at high speeds. GPU-Tech's RTSquare boasts a new shader technology and the ability to increase rendering speeds by as much as 10 to 50 percent by taking advantage of a PC's graphics card, provided the card is pixel shader 2.0 compatible. The latest version of RTSquare, 1.3 was updated in October 2006 to include new features such as render elements and area lights, as well as improved global illumination, motion blur, area lights, blurry reflections, render elements, a new more intuitive interface, and real time camera preview.

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