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Product: Yager Selects Kynapse For Next-Gen Project

Middleware firm Kynogon has announced that its AI middleware solution Kynapse has been licensed by German developer Yager Development GmbH (Yager) for the company'...

Jason Dobson, Blogger

January 24, 2007

1 Min Read
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Middleware firm Kynogon has announced that its AI middleware solution Kynapse has been licensed by German developer Yager Development GmbH (Yager) for the company's forthcoming next generation action title. The Kynapse middleware solution includes specific features for next-generation platforms, including hierarchical 3D pathfinding compatible with streaming mechanisms, and 3D dynamic pathfinding for full physics games. The software also offers automatic 3D perception and pathfinding data generation supporting very large maps, 3D topology dynamic analysis, team coordination mechanisms, and AI architecture with high level performance. Kynapse is currently in use by a number of mainstream developers, including Electronic Arts, Sega, Atari, Real Time Worlds, and Lionhead Studios, as well as behind serious game products by EADS, and British Aerospace. Kynapse gives NPCs the ability to move around in any 3D dynamic world, understand their environment, hide, communicate, cooperate, drive vehicles, and more. Yager Development's upcoming title is in development for the PC as well as unspecified next generation game consoles, and is being built upon Epic Games' popular Unreal 3 engine, a key factor in the company's decision to go with Kynapse. "A major reason for selecting Kynapse was the ease with which the SDK was integrated with the Unreal 3 Engine," commented Timo Ullmann, managing director of Yager Development. "Kynapse and its streamable, hierarchical pathfinding has given our designers great freedom to include a wide range of different troops and vehicles, and to build complex urban environments."

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