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Quantum Leap Awards Ask For Storytelling Picks

Gamasutra is continuing its Quantum Leap awards, voted by professional game developers reading the site and honoring the most innovative video games ever created, by focusing on a new Quantum Leap award for 'storytelling'.

Simon Carless, Blogger

October 25, 2006

1 Min Read
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Gamasutra is continuing its Quantum Leap awards, voted by professional game developers reading the site and honoring the most innovative video games ever created, by focusing on a new Quantum Leap award for 'storytelling'. Following the successes of both the first 'Quantum Leap' award, for the FPS, and the second, for the RPG, Gamasutra readers are invited to participate in this poll, which will honor the games that have brought storytelling in games forward the most. Your pick for the award can be in any genre (from text adventure through action title to RPG or sim and beyond), and can be from the early days of video gaming right through to the present day. But it should honor the game which in some way moved you, astounded you, or engrossed you through its plot and the way the game evolves through it - and has specifically advanced game storytelling in the largest way. Thus, the question, which can be answered at the official Question Of The Week page until November 1st, is: "Which video game has made the biggest 'quantum leap' in terms of storytelling, and why?" As with the previous questions, the best responses will be compiled into an article to be published on the site, and users can either respond publically, with their name and company specifically cited, or anonymize their answers if they wish.

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2006

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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