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Red 5 Licenses Offset Engine For MMO

Red 5 Studios, an independent developer of massively multiplayer online entertainment formed of ex-Blizzard beterans, and Offset Software, a developer of next generation ...

Simon Carless, Blogger

February 13, 2006

1 Min Read
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Red 5 Studios, an independent developer of massively multiplayer online entertainment formed of ex-Blizzard beterans, and Offset Software, a developer of next generation games, has announced that Red 5 Studios has agreed to license the Offset Engine for use in Red 5 Studios' upcoming massively multiplayer online game (MMO) title. "Offset Software's next generation graphics are simply stunning," said Mark Kern, President and CEO of Red 5 Studios. "And Offset's content creation tools will enable Red 5 Studios to add real-time cinematic quality to our game world." The Offset Engine uses technology which combines effects elements with unified lighting, shading, and shadowing, and is best known thus far for its Project Offset game demonstration based on the technology. "We are excited to work with the world-class team at Red 5 Studios," said Sam McGrath, Offset Software Founder and Technical Director. "Based on their previous experience making the most successful MMO to date, we are looking forward to seeing what they can do with the Offset Engine."

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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