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ReplicaNet Releases Version 5.40

ReplicaNet has released Version 5.4 of its object oriented C++ library, engineered to help the developer of applications that require a stable and low maintenance middlew...

Simon Carless, Blogger

November 1, 2005

1 Min Read
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ReplicaNet has released Version 5.4 of its object oriented C++ library, engineered to help the developer of applications that require a stable and low maintenance middleware solution to networking. ReplicaNet is currently being developed for multiple platforms although full tests have yet to be completed as the network specifications of each vary. Currently the PC and Linux versions of the ReplicaNet libraries are working. New features for this latest version of the tool include ReplicaNet and XPSession speed optimizations, more control during record and playback of network sessions, and more network session debugging information with RNVisualDebugger, and further information is available on the official website for the product.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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