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Sharp Announces 3D Display Developer Program Expansion

Sharp Systems of America, a division of Sharp Electronics Corporation, has reported that following the introduction of the LL-151-3D LCD flat panel monitor, which allows ...

Simon Carless, Blogger

September 30, 2004

1 Min Read
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Sharp Systems of America, a division of Sharp Electronics Corporation, has reported that following the introduction of the LL-151-3D LCD flat panel monitor, which allows for earlier this year, Sharp's 3D Display Developer Program has more than doubled its size, with the amount of participants increasing to over 100 participants through September. Although the majority of participants in Sharp's 3D Developer Program consist of developers in the medical industry, including drug development and medical imaging applications, the company is also keen to court game developers, with Ian Matthew, 3D Business Development Manager for Sharp Systems of America, suggesting: "3D display technology offers the ability to present a more genuine interaction in the gaming environment, and some creative game developers are pouncing on the opportunity to stake their claim as a leader in 'real' 3D gaming." Sharp has been working closely with Nvidia, and has added stereoscopic display support for the GeForce series graphics processors, enabling over 1000 games to take advantage of 3D viewing at a basic driver level, though none of these major PC titles have been created specifically for the 3D monitor. Nonetheless, Sharp is keen to offer its help to game hardware and software creators in the form of a fully documented software developers kit, discounts on 3D Display products, a special website area for technical support, and joint marketing opportunities, and more information is available on the company's official site.

About the Author

Simon Carless

Blogger

Simon Carless is the founder of the GameDiscoverCo agency and creator of the popular GameDiscoverCo game discoverability newsletter. He consults with a number of PC/console publishers and developers, and was previously most known for his role helping to shape the Independent Games Festival and Game Developers Conference for many years.

He is also an investor and advisor to UK indie game publisher No More Robots (Descenders, Hypnospace Outlaw), a previous publisher and editor-in-chief at both Gamasutra and Game Developer magazine, and sits on the board of the Video Game History Foundation.

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