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Opinion: How will Project 2025 impact game developers?
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
In an <a href="http://kotaku.com/gaming/top/kotaku-feature-snk-talks-ps3-191197.php">interview with game blog Kotaku</a>, SNK Playmore overseas marketing manager Yoshihit...
In an interview with game blog Kotaku, SNK Playmore overseas marketing manager Yoshihito Koyama has indicated that the company may wait as long as four years before supporting the PlayStation 3, due to concerns over development costs. "My first impression is that it's expensive. The PlayStation 2 is good enough. It's small and cheap. For us, for manufacturers, we have to invest in a new system, and the PlayStation 3 is a risk," said Koyama. "There won't be enough consoles at launch. Few consoles mean few software sales. We need to wait three or four years. Maybe 2009 to 2010 is a good time to release a game for the PS3." Koyama’s comments echo those of SNK Playmore USA president Ben Herman, who indicated in May that the company will support the Wii with a version of Metal Slug Anthology that uses the motion sensing features of the Wii controller. Referring to this title Koyama, indicated that it would be a launch title for the system, but admitted: “We don't know the Wii's launch date yet, but we're thinking sometime in the middle of November, just before Thanksgiving." Perhaps Koyama’s most candid comment in the interview though is in regards to the infamously expensive Neo-Geo AES console, sold by the original incarnation of SNK in the early ‘90s. "We didn't expect to sell a lot of home systems. A few crazy people bought them," commented Koyama.
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